Thursday, June 30, 2016

Pemrograman Jaringan Rabu 29 Juni 2016 jam 9-11 WIB

Haloo teman", maaf telat posting. Karena ssuatu hal mka ny bru d posting sekarang huehheehehheheee :v

Ini dia tugas kalian. Ketentuannya sama kyk yang di kelas yaitu lengkapi coding nya agar server-client mampu saling berkomunikasi. :D

Ketentuan :

Format kirim : NIM_ProgjarRabu_UDP krim dalam bentuk .RAR
deadline : Sabtu jam 23.59 WIB
kirim ke : 672012109@student.uksw.edu

May God bless u all :)

Coding Server

using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class SimpleUdpSrvr
{
    public static void Main()
    {
        int recv;
        byte[] data = new byte[1024];
        IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);
        Socket newsock = new Socket(AddressFamily.InterNetwork,
        SocketType.Dgram, ProtocolType.Udp);
        newsock.Bind(ipep);
        Console.WriteLine("Waiting for a client...");
        IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
        EndPoint Remote = (EndPoint)(sender);
        recv = newsock.ReceiveFrom(data, ref Remote);
        Console.WriteLine("Message received from {0}:", Remote.ToString());
        Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
        string welcome = "Welcome to my test server";
        data = Encoding.ASCII.GetBytes(welcome);
        newsock.SendTo(data, data.Length, SocketFlags.None, Remote);
        while (true)
        {
            data = new byte[1024];
            recv = newsock.ReceiveFrom(data, ref Remote);
            Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
            newsock.SendTo(data, recv, SocketFlags.None, Remote);
        }
    }
}

Coding Client

using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class SimpleUdpClient
{
public static void Main()
{
byte[] data = new byte[1024];
string input, stringData;
IPEndPoint ipep = new IPEndPoint(
IPAddress.Parse("127.0.0.1"), 9050);
Socket server = new Socket(AddressFamily.InterNetwork,
SocketType.Dgram, ProtocolType.Udp);
string welcome = "Hello, are you there?";
data = Encoding.ASCII.GetBytes(welcome);
server.SendTo(data, data.Length, SocketFlags.None, ipep);
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
EndPoint Remote = (EndPoint)sender;
data = new byte[1024];
int recv = server.ReceiveFrom(data, ref Remote);
Console.WriteLine("Message received from {0}:", Remote.ToString());
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
while(true)
{
input = Console.ReadLine();
if (input == "exit")
break;
server.SendTo(Encoding.ASCII.GetBytes(input), Remote);
data = new byte[1024];
recv = server.ReceiveFrom(data, ref Remote);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
}
Console.WriteLine("Stopping client");
server.Close();
}
}




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